Added new heroes:Nerfed:Reworked:Buffed numerous heroes.Added
Aghanim”s Scepter:Added new ancient creeps.Adjusted gold and exp gains.
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Runes are now two different categories: Powerup Runes (Haste, Double Damage, etc.) and Bounty Runes.They do not spawn at the start of the game.Bounty Runes are no longer located in the River.Including the start of the game.Powerup Rune spawns now occur at only one river location at a time.Each of the four jungles now spawns a Bounty Rune every 2 minutes.
Bottle now only replenishes 2 charges when filled with a Bounty Rune.Hero will auto-consume Bounty Runes if Bottle already has full charges.Jungle
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Illusions now give Gold and XP bountiesIllusions provide 5 + Level Gold and XP. For example, a level 15 illusion gives a 20 gold/XP bounty.Illusions attack damage penalty against buildings increased from 30% to 50%Attack Speed bonuses now work on Illusions. Previously some sources worked and most didn”t, in particular raw item bonuses.Magic Resistance bonuses no longer work on Illusions. Previously some sources worked and some didn”t.The following illusions have a constant bounty value (rather than the formula above):
Dispel Mechanics:Standardized Dispel mechanics – ability tooltips now list if they are Undispellable, Dispellable, or Dispellable only by Strong Dispels.Abilities that Dispel now list what type of Dispel they apply (Basic Dispel or Strong Dispel).Cleave MechanicsCleave area is now calculated as a cone in the direction of your attack (instead of a circle whose edge starts in front of the attacking unit):The overall distance from which a unit can be hit is roughly the same with the new cleave values.
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Haste rune duration reduced from 25 to 22 secondsTurn rate cap increased by 15% (turn rate ramps up over time as you start turning, the max values that it reaches while you turn are increased by 15%, not the initial value or acceleration/deceleration rate)The following abilities no longer disjoint projectiles: Borrowed Time, True Form, Pounce, Metamorphosis, and LeapThe following abilities now disjoint projectiles: Test of Faith, Recall, and Morph ReplicateThe following projectiles are now disjointable: Splinter Blast secondary hit and Soul AssumptionThe following abilities no longer have special rules/restrictions for Ancients: Battle Hunger, Adaptive Strike, Electric Vortex, and Last WordThe following abilities now use Pseudo Random Distribution: Juxtapose, Craggy Exterior, Alpha Wolf Critical Strike, and Giant Wolf Critical StrikeSearing Chains Ensnare now reveals invisible units, similar to other Root debuffs.The following flying vision abilities are reduced in AoE: Unstable Concoction Throw (400->300), Wild Axes (500->350), Spirits impact (300->150), Chain Frost (1000->800), Sprout (1000->750), Sacred Arrow (650->500), Illusory Orb (800->550), Stifling Dagger (600->450), Concussive Shot (400->300), and Static Remnant (600->500)Moon Glaives no longer gets boosted by Spell Amplification.Cleave no longer gets boosted by Spell Amplification.Spell Lifesteal does not trigger heal for things that don”t receive spell amplification (Moon Glaives, Cleave).