Publisher: Chaos CzechFile size:137 MBDate added:Sep 29, 2020 | Last update check: 1 minute agoLicence:Demo | Buy NowRuns on:3ds Max x64 version 2014-2021Windows 7 64-bit / 8 64-bit / 10 64-bit
Corona Renderer is a new high-performance (un)biased photorealistic renderer, available for Autodesk 3ds Max, Maxon Cinema 4D and as a standalone CLI application, and in development for GRAPHISOFT ArchiCAD.
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Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results.
Ease Of UseUsability is our strongest weapon. Render setup is really as simple as pressing Render. Most new users will learn Corona in just one day, and fall in love with it over the next few.Rendering QualityCorona Renderer delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials are yours right out of the box.Speed & InteractivityA usable renderer must always deliver final results as fast as possible and react to the user’s actions in a split second. And that is what we are always looking for.AffordabilityAs a young company we have the luxury of being able to do things differently right from the start. We have taken a different approach not only in development but also when creating the license schemes.Powerful Workflow ToolsThe output quality and speed are not the only things that make a great renderer. That is why Corona comes with many little workflow tweaks that will make your life much easier.FlexibilityCorona Renderer is extremely flexible. We understand how important it is to be able to “bend” physical laws to deliver the results your clients expect. So Corona supports numerous reality hacks which allow you to get exactly the effect you desire.LightsThe whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive. There are no sampling multipliers, and no differences between using light objects and materials.MaterialsOur design goal for Corona materials is to make them physically based, yet intuitive, flexible, and easy to set up.Distributed RenderingRendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems.CPU BasedCorona Renderer does not need any special hardware to run. It uses the CPU and you can run it on any processor from Intel or AMD released in the past decade.
Set Corona Renderer as your render engine: The first step is setting Corona Renderer as your main render engine. Go to Rendering > Render Setup > Common > Assign Renderer, and set Corona as the production renderer.Add a CoronaSun: We need some lighting in our scene as well. Let’s use the Corona Daylight system to get some simple realistic outdoor lighting. Go to Create Panel > Lights Category > select Corona in dropdown menu and create a CoronaSun.Your first render: You can now do your first render. You will immediately notice that the scene renders extremely bright. This is because the default exposure is set up for an interior scenario with the Daylight system. To compensate for an exterior scenario, just set Exposure (EV) parameter to -4 in Corona Virtual Frame Buffer’s ColorMap tab.Add a CoronaSky: Go to the Modify Panel for the CoronaSun, and click Add CoronaSky environment. This will add a CoronaSky environment (which is connected to CoronaSun) to the 3ds Max environment map slot.Corona Interactive Rendering: You can work on your scene with realtime feedback using the Interactive Rendering. To activate the IR preview in a viewport, click on the viewport label (where it says top, right, front, perspective, etc…), go to Extended Viewports, and select Corona Interactive. Alternatively, you can run Interactive Rendering in the floating Corona VFB (as shown in the video).Adjust lighting with the Interactive Renderer: You can tweak scene lighting and shading and observe realtime updates in the Corona IR preview.Adjust tone mapping with the Interactive Renderer: You can adjust tone mapping settings in the Camera tab of the Render Setup window and observe those changes in realtime as well (or in the Post tab of the Corona VFB in case of using the floating IR window).Experiment freely: From here on, you can keep experimenting with Corona’s light, materials, and maps.Convert scenes to Corona: You can convert an older scene using the Corona Material/Lights Converter. It comes with every Corona installation. To run it, right–click in any viewport, and select Corona Converter. All materials will be converted to the native Corona format, so you can easily re–render your older scenes with Corona.
What’s new in version 6 for 3ds Max:
New Sky Model has better overall tint to the lighting in daytime, but most importantly supports the sun being below the horizon (as low as -2.85 degrees, or roughly 5.4 sun diameters) for dawn/twilight.
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Randomized tiling in the UvwRandomizer lets you avoid the “repeating pattern” look that even seamless textures have.New Adaptive Environment Sampler removes the need for Portals, saving you the time (and pain!) of setting those up, while giving more accurate results.New Lens Effects give you vastly more control over bloom & glare.Material Library update with 78 new materials.New Masking options that work in reflections and refractions giving you greater control in post.Support for Phoenix FD Foam so you can take full advantage of Phoenix FD water simulations.
For more information please visit https://blog.corona-renderer.com/corona-renderer-6-for-3ds-max-released/.
This release of Corona Renderer comes in a universal installer which lets you activate Corona in both FairSaaS and Box license mode, or in the 45-day unlimited demo mode if you want to just try out Corona. The demo has no resolution limitations or watermarks, and you can even use it for commercial purposes.
If you have tried a previous version of Corona Renderer and your 45-day trial has expired, you can get an extra 14 days. Simply mister-map.com and install Corona Renderer 6, and activate the demo license right within 3ds Max.
Corona Renderer, which integrates into 3ds MaxCorona Distributed Rendering ServerCorona Licensing ServerCorona Image EditorCorona StandaloneCorona Material Library (mister-map.comed from developer’s server during installation)
About Chaos Czech a.s.
Corona Renderer is being developed by Chaos Czech a.s. (previously Render Legion a.s.), a part of Chaos Group (the developers of V-Ray).
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The development of Corona Renderer started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Corona has since evolved to a full-time commercial project, after Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth.
Artists Apartment Living – 3d rendering done in Corona Renderer ©corona-renderer.com
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Ikea Kitchen – 3d rendering done in Corona Renderer ©corona-renderer.com